Sunday, November 9, 2025

Gamma World: Death By Chocolate

Game Date: 11/9/2025
Location: Home Game
Campaign: One Shot

System: Gamma World
DM: Matt

Main Characters:
Crunch (Whitney) - Cockroach / Shapeshifter
Helio (Leah) - Seismic / Demon

The Module:
This is a module I wrote, and I've run it once before. It's a candy-themed adventure, where you use candy as the miniatures. Whoever delivers a killing blow gets to keep the candy. For this session I used Hershey's Kisses, Starburst, and three kinds of Reese's. If you want to run the adventure yourself, I posted a system-neutral version of the module here.

The Session:
The party started out on the road, traveling by foot, when they saw a town in the distance. As they got closer, they saw a lively bar being attacked by a gang of chocolate-covered zombies. After rescuing some citizens from this candy-coated threat, they were asked to investigate the old chocolate factory on the hill.

Inside, they faced several types of sugary foes as they crossed the factory floor and made their way to the back offices, wherein they faced the final boss - a giant candy skeleton. After claiming victory, they shut down the machine that had allowed creatures to cross into our dimension from the Choclanic Plane.

Having saved the town from a sickly sweet apocalypse, the PCs were awarded a pickup truck, in which they drove off into the sunset.