Location: The Game Keep
Campaign: Looking For A Group, Session 17
System: D&D Next / 5e Playtest
DM: Rusty
The Party:
Baer a.k.a. "Halfbeard" (Cliff) - Dwarf Fighter
Barad Stronghollow (Jeremy) - Dwarf Paladin
Demethius (James) - Human Cleric
Jared (Rob) - Elf Druid
Keyleth Siannodel (Matt) - Elf Druid
Steif Tartaus (Thomas) - Human Monk
Vikao (Daniel) - Human Ranger
The Session:
I missed the 10/26 session. Apparently they reached a village inside a volcano. The villagers asked our party to battle some cannibals that had been attacking the village. They spent a good deal of last session fighting these cannibals. They ended the session thwarted by a blocked tunnel.
Today we broke down a wall and started exploring some of the enemy tunnels. After a few turns, the floor fell out from under us, dropping Halfbeard and Barad into a water-filled dungeon. We went ahead and started investigating that level, slogging through chest-deep water past some old prison cells and torture devices. Jared discovered a secret door which led to a room full of statues.
Statues... of Doom! |
Two of the statues fled through a trapdoor in the roof, but we caught up with them afterwards and destroyed them as well. Back in the hallway and through another door, we found an enormous room filled with deep water. The water was too murky to see anything. It looks like the perfect place for an eventual boss fight. We didn't want to mess with it just yet, so we picked a different hallway.
Ghouls... of Doom! |
No such luck. We spent a good while exploring more halls, opening doors and getting very wet from the ensuing floods. One particular blast of water swept us down some stairs, landing us in a cavern full of sand and mud pits. The sand was very warm, and the mud pits were boiling. We were afraid to explore too far into this cave just yet, so we headed back up the stairs.
Giant pool... of Doom! |
Update: I missed the 11/23 game due to it being an international geek holiday (The Day of the Doctor). I don't know what happened, but here's where things left off, courtesy of Rusty: "...the game ended with a mind-controlled Barad, Jaraed, and Golog fighting Damethius, Vikao, Steif, etc. Steif briefly switched sides, but as things ended, Jaraed and the pirate wench were outright killed." It looks like we'll be doing some Pathfinder playtesting for the next few weeks, so it might be a while before we see how things turn out.
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