Game Date 9/12/09
Characters:
Rolan Daan (Bryan) - Elf Rogue
Characters:
Rolan Daan (Bryan) - Elf Rogue
Rhogar Burnscale (Rick) - Dragonborn Fighter
Nara Cavell (Matt) - Human Cleric of Pelor
Lia Moon (Misty) - Elf Wizard
Lia Moon (Misty) - Elf Wizard
Nara's Journal:
There is no time to write, as we're on the run. But in case we don't make it, I just wanted to take a moment to thank Pelor. I believe I can finally trust Rolan again.
- Nara
OOC:
Recap - Nara is on a mission to locate a fortress in the mountains near Miner's Forge. Rolan has been accepted into the Dark Fang Guild, who would prefer Nara not find the fortress. Rolan has been leading Nara on wild goose chases ever since.
The session started by introducing Misty's new character, an Elven Wizard named Lia Moon. She is the apprentice to a Wizard named Thordius. We opened with her waiting on her master while he took care of some mysterious business in another wizard's tower. When he returned to Lia, the two of them teleported to Miner's Forge.
Meanwhile, in Miner's Forge, Nara was still stumped on what to do next. All her efforts at finding the fortress had been fruitless, at least as far as she knew. Finally she decided that they would stay for two more days, hiring more guides for more trails, then head back to Tantris to report.
While Nara posted the "Guide Wanted" notice on a bulletin board, Rolan met Thordius, who agreed to help him with the problem. When the party reunited, Rolan introduced Thordius as the new guide. Thordius teleported us to the top of a mountain, and we made our way down, taking as much advantage of the view as possible. No luck. We did find some gnolls, but it wasn't a difficult battle.
At one point during the trek, Thordius and Lia noticed a strange symbol on the side of the mountain, but they didn't mention it to the rest of the party. Nara saw them studying the spot, but couldn't tell what they'd seen.
And later, Thordius encountered an enemy of his, another mage who collects apprentices. The two fought, and Thordius won. Thordius later led us through a shortcut off the mountain, a tunnel which exited into a field.
Soon we met a travelling merchant named Won Lorn. We asked him about any strange nearby structures, and he did know of one, and offered to show us the way (much to the annoyance of Thordius). He scheduled a time to meet us in Miner's Forge, and our party returned to town.
Rolan tried to think of ways to sabotage our meeting with the merchant. He started sneaking around town, making his way towards the town entrance, but he was followed by Lia. When he finally noticed Lia, he returned to town. He invited Lia to join our party in the tavern. Earlier there had been a running gag about Lia being a heavy drinker, so Rhogar challenged Lia to a drinking contest.
While they were drinking, Rolan snuck out again, and went to speak to the town guards. Rolan tried to warn them about the merchant who would soon be traveling into town, claiming that the merchant wasn't up to any good. The guards just laughed at him.
Once Lia was good and tipsy, Nara tried to ask her a few questions - can we trust Thordius, what did they see on the mountain, etc. But Nara didn't learn anything useful. Lia eventually passed out, and Rhogar won the contest. We didn't know what to do with Lia, so we took her back to Nara's room and let her sleep on the floor.
Rolan got his minimum four hours of sleep, and got up in the middle of the night. Wanting to stop the merchant at all costs, he got on his horse and left town. A few miles outside of Miner's Forge, he found a merchant wagon, with a horse tied up nearby. Eliciting an OOC groan from the other players at the table, Rolan decided to steal the merchant's horse. He didn't get far before he was hit by some crossbow bolts. It was a dwarf - NOT the merchant he was looking for. The dwarf agreed to let Rolan go if he would pay the dwarf all his money. Rolan decided to fight instead ("What kind of thief would I be if I let him rob me?"). The dwarf easily defeated Rolan.
When Lia finally slept off her liquor, it was still the middle of the night. She walked around town, and asked the town guards if they'd seen any unusual activities. They told her about Rolan leaving the town.
Lia woke up Nara, and asked if she knew where Rolan was. Nara and Lia checked Rolan's room, briefly waking Rhogar but finding no sign of the elf. Then they left the inn and found Rolan's horse missing. They rode out until they found the dwarf. He was holding Rolan captive, still alive but very injured, planning on turning him in. Nara asked if she could take over custody of Rolan. The dwarf needed more incentive, just to be sure Rolan was brought to justice. Nara offered to pay him 20 gold pieces if she could take Rolan, and the dwarf agreed. Rolan later discovered that all his money was gone.
Nara and Lia took Rolan back to the inn, but they kept him tied up. They questioned Rolan, but he was still tight-lipped. Nara got a few more hours of sleep, while Lia kept an eye on him. In the morning, Rhogar met up with the merchant Won Lorn. Rhogar mentioned the disharmony within our party, and took Lorn up to Nara's room. Lorn offered to take us to the fortress, but we still kept Rolan tied up along the way.
Lorn took us to some ruins, filled with wild magic. As we watched, a badger wandered into the ruins, and promptly exploded. Lorn rode off, leaving us there to investigate. Lia saw the same symbol she'd seen on the mountain earlier, and tried to investigate, but became magically paralyzed. Rolan finally told the rest of us the truth - that he'd been leading us away from these ruins for our own good. That it was the location of the Dark Fang guild, of which he was a member, and our presence here endangered all our lives. Upon revealing the truth, the guild symbol in Rolan's pocket was enchanted to explode, killing him and possibly the rest of us. However, because we were in the zone of wild magic, the symbol turned into a bouquet of flowers instead.
But we weren't out of trouble yet. Several guild members appeared, and we suddenly found a large number of crossbows trained on us. A representative of the guild attempted to kill Rolan, but was caught in an explosion of wild magic. Then the battle began. We were greatly outnumbered, and our spells kept working in odd ways - often in our favor. More than once what would have been a minor spell manifested itself as chain lightning, killing several of our opponents at once. Nevertheless, it was a difficult battle, but we managed to finish them off.
After the battle, a mysterious person appeared and helped Lia figure out how to overcome the magical paralysis. Then we rushed back to town as fast as we could, got our horses, and left town again. We finally made camp a few hours south of Miner's Forge, and as soon as we get some much-needed rest, we'll head straight to Tantris at full speed. Hopefully we gleaned enough information to make Nara's church happy, but even if not, we're still on the run from the Dark Fang Guild.
The session started by introducing Misty's new character, an Elven Wizard named Lia Moon. She is the apprentice to a Wizard named Thordius. We opened with her waiting on her master while he took care of some mysterious business in another wizard's tower. When he returned to Lia, the two of them teleported to Miner's Forge.
Meanwhile, in Miner's Forge, Nara was still stumped on what to do next. All her efforts at finding the fortress had been fruitless, at least as far as she knew. Finally she decided that they would stay for two more days, hiring more guides for more trails, then head back to Tantris to report.
While Nara posted the "Guide Wanted" notice on a bulletin board, Rolan met Thordius, who agreed to help him with the problem. When the party reunited, Rolan introduced Thordius as the new guide. Thordius teleported us to the top of a mountain, and we made our way down, taking as much advantage of the view as possible. No luck. We did find some gnolls, but it wasn't a difficult battle.
At one point during the trek, Thordius and Lia noticed a strange symbol on the side of the mountain, but they didn't mention it to the rest of the party. Nara saw them studying the spot, but couldn't tell what they'd seen.
And later, Thordius encountered an enemy of his, another mage who collects apprentices. The two fought, and Thordius won. Thordius later led us through a shortcut off the mountain, a tunnel which exited into a field.
Soon we met a travelling merchant named Won Lorn. We asked him about any strange nearby structures, and he did know of one, and offered to show us the way (much to the annoyance of Thordius). He scheduled a time to meet us in Miner's Forge, and our party returned to town.
Rolan tried to think of ways to sabotage our meeting with the merchant. He started sneaking around town, making his way towards the town entrance, but he was followed by Lia. When he finally noticed Lia, he returned to town. He invited Lia to join our party in the tavern. Earlier there had been a running gag about Lia being a heavy drinker, so Rhogar challenged Lia to a drinking contest.
While they were drinking, Rolan snuck out again, and went to speak to the town guards. Rolan tried to warn them about the merchant who would soon be traveling into town, claiming that the merchant wasn't up to any good. The guards just laughed at him.
Once Lia was good and tipsy, Nara tried to ask her a few questions - can we trust Thordius, what did they see on the mountain, etc. But Nara didn't learn anything useful. Lia eventually passed out, and Rhogar won the contest. We didn't know what to do with Lia, so we took her back to Nara's room and let her sleep on the floor.
Rolan got his minimum four hours of sleep, and got up in the middle of the night. Wanting to stop the merchant at all costs, he got on his horse and left town. A few miles outside of Miner's Forge, he found a merchant wagon, with a horse tied up nearby. Eliciting an OOC groan from the other players at the table, Rolan decided to steal the merchant's horse. He didn't get far before he was hit by some crossbow bolts. It was a dwarf - NOT the merchant he was looking for. The dwarf agreed to let Rolan go if he would pay the dwarf all his money. Rolan decided to fight instead ("What kind of thief would I be if I let him rob me?"). The dwarf easily defeated Rolan.
When Lia finally slept off her liquor, it was still the middle of the night. She walked around town, and asked the town guards if they'd seen any unusual activities. They told her about Rolan leaving the town.
Lia woke up Nara, and asked if she knew where Rolan was. Nara and Lia checked Rolan's room, briefly waking Rhogar but finding no sign of the elf. Then they left the inn and found Rolan's horse missing. They rode out until they found the dwarf. He was holding Rolan captive, still alive but very injured, planning on turning him in. Nara asked if she could take over custody of Rolan. The dwarf needed more incentive, just to be sure Rolan was brought to justice. Nara offered to pay him 20 gold pieces if she could take Rolan, and the dwarf agreed. Rolan later discovered that all his money was gone.
Nara and Lia took Rolan back to the inn, but they kept him tied up. They questioned Rolan, but he was still tight-lipped. Nara got a few more hours of sleep, while Lia kept an eye on him. In the morning, Rhogar met up with the merchant Won Lorn. Rhogar mentioned the disharmony within our party, and took Lorn up to Nara's room. Lorn offered to take us to the fortress, but we still kept Rolan tied up along the way.
Lorn took us to some ruins, filled with wild magic. As we watched, a badger wandered into the ruins, and promptly exploded. Lorn rode off, leaving us there to investigate. Lia saw the same symbol she'd seen on the mountain earlier, and tried to investigate, but became magically paralyzed. Rolan finally told the rest of us the truth - that he'd been leading us away from these ruins for our own good. That it was the location of the Dark Fang guild, of which he was a member, and our presence here endangered all our lives. Upon revealing the truth, the guild symbol in Rolan's pocket was enchanted to explode, killing him and possibly the rest of us. However, because we were in the zone of wild magic, the symbol turned into a bouquet of flowers instead.
But we weren't out of trouble yet. Several guild members appeared, and we suddenly found a large number of crossbows trained on us. A representative of the guild attempted to kill Rolan, but was caught in an explosion of wild magic. Then the battle began. We were greatly outnumbered, and our spells kept working in odd ways - often in our favor. More than once what would have been a minor spell manifested itself as chain lightning, killing several of our opponents at once. Nevertheless, it was a difficult battle, but we managed to finish them off.
After the battle, a mysterious person appeared and helped Lia figure out how to overcome the magical paralysis. Then we rushed back to town as fast as we could, got our horses, and left town again. We finally made camp a few hours south of Miner's Forge, and as soon as we get some much-needed rest, we'll head straight to Tantris at full speed. Hopefully we gleaned enough information to make Nara's church happy, but even if not, we're still on the run from the Dark Fang Guild.
XP Rewards:
Rhogar - 470 XP (100+70+300) - Total XP now 2199
Rolan - 480 XP (100+80+300) - Total XP now 2318
Nara - 475 XP (100+75+300) - Total XP now 2228
Lia - 470 XP (100+70+300) - Total XP now 470
Lia - 470 XP (100+70+300) - Total XP now 470
No comments:
Post a Comment