Saturday, April 7, 2012

Unlikely Heroes: The Ball Pit of Doom

Game Date: 4/7/2012
DM: Rusty

The Party:
Derp DuDerp (Cliff): Half-Elf Bard
Flora Oakwillow (Matt): Hamadryad Seeker
Keyanna (Chere): Half-Elf Sorcerer
Lo-Kang & his +1 Shirt of Grooviness (Ted): Warforged Barbarian
Marrick (Greg): Dwarf Knight
Starr (Star): Eladrin Paladin

Do not stare directly into the shirt.
The Session:
After defeating Hymmir the undead mystic and burning his altar, we continued to explore this dungeon.  We next entered a round room that had a few smaller hallways arranged in a spoke pattern.  Some of these hallways were barred off.  Despite being extra cautious, Lo-Kang managed to get grabbed by one of the skeletons these hallways contained.  He quickly defeated it, but the party was soon attacked by a pair of shadows.  We took them out pretty quickly.


On the far end of the room there were some stairs going down.  We decided to put that off until we'd explored all of this level.  We went back to this floor's large central room, which we previously had only skirted around.  In the middle of the room was a walled-off area containing a lot of pillars.  Marrick came across a headless dwarf that was still flopping around.  After a bit more exploring, we were attacked by a Mind Wraith.  This creature had the annoying Aura that extended 3 squares, dazing everyone in it and giving us ongoing damage. 


After killing the Wraith, Marrick dismembered and burned the body of the headless dwarf.  Then we started looking for a place to take an extended rest.  Turns out, the smell of burning dwarf meat was not conducive to sleep.  We tried the altar room, but we'd also cleansed it with fire and it was still a bit to smokey to relax.  So we went to an earlier room (the one with the Scythe trap) and rested there.  Next we went down a hallway diagonal to the central chamber.  It led to a room full of mechanical movement, with iron cogs and rotating gears adorning the walls.  We fought six Festrogs, after which Marrick destroyed some of the gears.


The next room was like a giant ball pit, similar to the kind you see at McDonalds or Chuck E. Cheese.  Fun, eh?  Except instead of brightly-colored plastic balls, it was filled with eyeballs that continually stared at us.  And that's just creepy.

There was another door on the other side of the room, but we experimented with a few things before resigning to cross.  Marrick picked up an eyeball or two, throwing them at the walls to see what would happen.  "Eyeball fight!"  Eventually we began crossing the room.  Marrick fell into a pit, but managed to climb back out.  So we slowly crossed the room single file, wading through the squishy eyeballs, poking the floor with polearms to find more pits.  Suddenly a monstrous mass of flesh, teeth, and eyes erupted from a pit.  It was a Gibbering Mouther, who quickly hit most of us with dazing powers and ongoing damage.

Starr tried to teleport behind him to get into flanking, but that square turned out to be another pit.  We had to end the session there, one round into battle. 

Reminders: 
Several of us have some temporary hit points, ongoing damage, and are dazed.


Left to Right:  Derp, Keyanna, empty space, Displacer Beast, Flora, Marrick/Lo-Kang, Gibbering Mouther, Starr.

Initiative Order: Mouther, Greg, Star, Ted, Matt, Cliff, Chere.  It is the Mouther's turn.

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