Game Date: 5/17/2014
Location: The Game Keep
Campaign: Dragon's Demand, Session 13
Halfbeard (Cliff) - Dwarf Ranger
Lilith (James) - Tiefling Paladin
Raz Furian (Matt) - Human Sorcerer
Tanith Tularn (Thomas) - Human Cleric
Vires (Daniel) - Human Alchemist
It took a few minutes to negotiate all the pools of water in order to reach the tunnel on the other side of the room. We made our way through a couple of harmless rooms full of statues (which didn't attack us for a change), and found a secret door. A hallway led to a large chamber containing two large liquid-filled globes, along with the remains of a third. There were two cabinets in the room. The one on our end was full of satin cushions. A note on the door read, "Herein lies safety, but know that to rely on such crutches is to fall from the path." The cushions did not detect as magical, and we weren't sure of the purpose at first.
Meanwhile, Lilith opened the other cabinet. This one's note said, "Return here what is no longer needed." This cabinet also contained cushions, but sitting on these cushions were some pearls. We theorized that these pearls were used to cross the room without getting dominated. We attempted to get these pearls to some of the dominated party members. At one point during the battle, the brain hit Raz with an mind-draining power, reducing her intelligence to 5.
We came to a dead end, but found another secret passage. We passed through what looked like a training room. The tunnels finally looped around and we found ourselves on familiar ground. We went back to some doors we'd passed up earlier, and wound up in a large room that radiated a feeling of serenity. The corners of the room had octagonal alcoves with pillars in them, and most of the middle of the room was taken up by a shallow pool of water. There were two Grioths in the room.
In a book-filled room we encountered the last of Aeteperax's four lieutenants, a very large Grioth. He attacked as soon as Lilith reached the top of the stairs. It was difficult for all of us to get into the room, because the Grioth had reach and could make several opportunity attacks in a round. He did massive amounts of damage, so getting to the top of the stairs to join the battle meant nearly dying. He nearly killed Tanith (it was a bad day for Tanith), who had to redeem some campaign tokens to stay alive. He lived, but was knocked down the stairs and out of the battle.
All this danger convinced us to use our most powerful attacks. Vires delivered the killing blow, and we tended to our wounds. We ended the session there.
No game next week. Next game should be on 5/31.