Game Date: 1/7/2016
Location: The Game Keep
Campaign: OAWYM, Session 17
System: Shadow of the Demon Lord
Byzun (Gary) - Human Sorcerer
Malcer (Gary, subbing for Graham) - Human Warlock
Marcella (Lanessa) - Human Bard
Tamir (Other Matt) - Human Archer
Robb (Daniel) - Human Rogue
Val Ravensword (Matt) - Orc Paladin
Dene Ledford - Val's Companion
Tatio - Malcer's Companion
I missed the last couple of sessions, during which the party was captured by the Iron Circle, stripped of their equipment, and put to work aboard a slave ship. I can't leave them alone for a minute. They eventually broke out, tried to set the ship on fire, and made their way up to the deck. We reached the door to the deck, and found the captain waiting for us, along with many crewmen.
Finally we decided to overwhelm them with sheer numbers. The other slave rowers had refused our help earlier, but now Marcella sang a song that charmed them into helping us. This came at a price - for any slaves that died under Marcella's charm, we would receive corruption points. We went back to the door, shouted our best "LEEEROY JEENKINS" and swarmed the deck.
As the slaves died, we took a lot of corruption points, occasionally requiring us to roll for Marks of Darkness. Robb received a permanent wound that oozes black sludge when he's angry. Byzun gained a silver pentagram on his forehead. And odd cry can be heard whenever Tamir speaks. Marcella is now allergic to holy symbols, and she gained eight insanity points.
Val dealt a killing blow to the captain, and we started calling for the surrender of the rest of the crew. Of course they didn't surrender. Worse, the captain stood back up, reanimated. Then Marcella was killed. We knew we were toast.
Dene exploded. An incinerating blast spread outward from Val's companion, disintegrating everyone on the deck, except for our party members. Iron Circle crewmen and rower slaves alike turned into ash, and we stood there astonished. Dene had transformed into an avatar of the Raven Queen, Val's patron deity. Val fell to her knees in worship.
The Raven Queen told us that it was too soon for us to die, as she still had need of our services. She revealed that a renegade god was trying to seize power, and that we needed to continue our voyage to Highport. She brought Tatio and Marcella back to life as revenants, and removed some of the corruption we'd received during the fight.
After the Raven Queen left, we searched the ship until we found our stolen equipment. As an ex-pirate, Marcella took charge and had us sail the ship to Highport. About a week later we pulled into the docks and disembarked. We visited the blacksmith to remove our remaining manacles, and booked a hotel room. We asked around town for information, but didn't find any.
At the inn, we saw another group of adventurers celebrating and dividing up loot. Marcella offered to sing them a song about our exploits, but they kept putting her off. Finally deciding they were being rude, Marcella smacked one of them. We ended the session there.