4/11/09 - The Game Keep
Module EAST1-1: East Rift: These Hallowed Halls (Low Difficulty)
Krusk (Rick) - Level 1 Half-Orc Rogue (Brutal)
Voranna (Matt 1) - Level 1 Eladrin Ranger (Archer)
Also in the group were a Cleric and a Warden, played by a couple from Huntsville.
A couple of people canceled (including Bryan), so we ended up with only four people. At first we were without a tank or a healer, but the other two players had brought extra characters, and they very graciously offered to swap them out in order to balance the party. And thank goodness they did, or we would have been sunk.
I don't want to give any plot spoilers in case anyone reads this who hasn't played the module. But I will say that it was a bit shorter than the other two I played, by about an hour. There were only three combat encounters, none of which would have been very difficult if more players had shown up. As it was, Krusk and Voranna both lost a lot of blood (Voranna got down to -3 hit points at one point), but we survived. The other two players were very experienced and helpful.
As Rick is new to rogues (and I've never played one in 4e), there was some fuzziness about how to set up a Sneak Attack. He didn't get them in very often. And while I'd rolled up his character with his shortsword in mind, he actually found himself using his crossbow more than his melee weapons.
Krusk and Voranna each received 400 XP, and 75 gp. Krusk took a +1 Frost Weapon and Voranna took a bag of holding. Voranna reached level 2.