Location: The Game Cave
Campaign: Shattered Star, Session 8
System: D&D 5e
DM: Rusty
The Party:
Bjertha Brawlbaker (Matt) - Dwarf Fighter
Kelson (Ben) - Half-Elf Warlock
Looplily "Lilly" Timber (James) - Gnome Cleric/Fighter
Maruca (Daniel) - Human Ranger
Shemus (Cliff) - Elf Ranger
Slancio Brioso (Thomas) - Human Bard
Decent-sized party today, though Slancio didn't get to join in until the end. |
The Session:
We're still making our way through the depths of the tower. We left off about to enter a door where we heard voices speaking in infernal. We entered the room and got the creatures' attention It was two lumpy Lemure Devils, which where easy to kill. From behind a curtain on one wall, we heard a voice say, "Congratulations you have passed the first test!" It was an imp who called himself "The Great Suzerain". He asked us to recover some of his lost minions, and defeat a different devil called Lord Baz.
His deal: He would have us sign a contract that would keep his own devils from attacking us while we made our way to Baz's territory. When we returned, Suzerain would make us lieutenants in his army. We tried to pass on the deal, but our leader/overlord Anya fell for Suzerain's compulsions and demanded that we take the deal. So we followed her through the tunnels towards Baz's domain, flashing our contract at any of Suzerain's devils we passed.
In one hallway there was another of those statues of a polearm-wielding woman, and as usual Lilly decided to draw a mustache on it. This statue turned out to be trapped, creating a fireball that did a lot of damage to our party. Anya took the worst of it, taking a full 21 points of damage. Even though the party was low on hit points, Lilly decided that this was our best chance to take out Anya once and for all. The impulsive gnome attacked both Anya and Maruca, and the rest of us had to decide whether to join the battle.
Of course we fought alongside Lilly, though the rest of us avoided harming Maruca. It was a long battle, and most of us went down at one point or another, to be revived by healing potions and goodberries. Eventually Anya started to flee, but we kept after her. It was Kelson who dealt the final blow, after which Bjertha savagely perforated her corpse with a silver dagger. We looted the body and took a rest.
But Lilly wasn't ready to let things go with the final Tower Girl, Maruca. It took a lot of work to get the gnome to calm down, and Maruca promised that her allegiance was to Natalya, not Anya. Lilly still doesn't trust Maruca, but we managed to get them to work together for the remainder of the session. Lilly is determined to push Maruca down the stairs at some point in the future.
Through another door we found a trail of salt. Then we fought five devils, which were very easy. Next we found a set of stairs leading down into the water, but didn't feel like drowning just yet. In a round room we discovered an underwater observatory, which was the first time we realized how far down we'd come in our explorations. From the observatory's windows we could see a shipwreck. We also found a couple of scrolls of underwater breathing, which we will presumably use at some point in the future to explore the shipwreck. But not today.
In one room we found a cowardly Lemure Devil, who begged us not to hurt him. He was a bit of an artist, and had decorated the walls of his safe room. We decided not to kill him, and kept looking for Baz. The halls finally led us to a round room with a balcony. Two devils sparred on the ground floor while a pair of imps conversed on the balcony. Kelson, our infernal-speaking warlock, entered the room and asked to be taken to see Baz. One persuasion check later, we were escorted to the master's room.
Baz, an Accuser Devil, had the body of a fly and the head of a bad cross-dresser. Next to his desk was Silencio, our party's bard, who had been missing for several sessions. The bard's fingers were bleeding from having been forced to strum an instrument for far too long. Baz seemed happy to see us, probably because he craved more entertainment. The foppish devil greeted us in an over-the-top manner, but we weren't in the mood to talk. It wasn't long before initiative was rolled.
Baz turned invisible right off the bat. We also faced two imps and two devils, and all our enemies were resistant to non-magical weapons. On Kelson's turn he tried hitting three of the enemies with burning hands, but found they were immune to fire. Baz dropped Silencio in one hit, but the rest of the party got him back on his feet.
Once Baz had taken enough damage, he indignantly teleported away. Cleaning up the rest of the enemies was easy, the last one getting talked to death by one of Silencio's bardic powers. We ended the session there.
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