Location: The Game Keep
Campaign: OAWYM, Session 24
System: D&D 5e
DM: Rusty
The Party:
Byzun (Gary) - Human Sorcerer
Halfbeard (Cliff) - Dwarf Fighter
Malcer (Graham) - Human Monk
Robb (Daniel) - Human Rogue
Val Ravensword (Matt) - Orc Paladin
Tatio - Malcer's Companion
The Session:
Last session we fought a buttload of orcs. This session, for variety's sake, we fought a buttload of orcs.
After our victory last session, we bedded down in the ruins to recover. In the middle of the night, a swarm of giant bats came out of the well in the center of the ruins, but they didn't bother us. A few hours later they returned to the well. Once we were all well-rested, we looked around the ruins for clues. We considered going down into the well, but decided to come back another day. We left the ruins and rode on to the logging camp.
We asked the lumberjacks if they'd seen any werewolves, but they didn't have a lot of information for us. They did mention having seen Hassan Gold pass through a while back with some companions. They allowed us to stay the night. Later that night, we woke to the sound of orc war drums. The orcs had surrounded the camp.
Our party picked an entrance and joined the loggers in defending the camp. Halfbeard, Val, and Tatio stayed on the ground, while Byzun, Malcer, and Robb took positions up on the wall. The camp faced about a hundred orcs, but a good portion of them were handwaved as being in combat with NPCs, so our combat focused on the ones attacking our part of the wall. We personally faced two chieftains, two warlords on wolfback, an orc witch, twenty-something orc warriors.
Right at the start of battle, one of the wolf riders jumped up on the wall, taking down Malcer before he even had a turn. Byzun managed to hit eleven orcs with a fireball, killing eight. The chieftains climbed the wall and fought Byzun and Robb. One chieftain in particular chased Robb all over the battlefield, while out-of-character we hummed the Benny Hill theme song.
Byzun took out a few more orcs with an Ice Storm spell. He also conjured a magic weapon, but so did the orc witch. When we were finally down to a few enemies, Halfbeard rolled two consecutive crits to finish the last warlord. His wolf mount tried to flee but Halfbeard killed it with an opportunity attack. The witch also fled, but she actually managed to get away.
Unfortunately, Malcer failed three death saves. After the battle, we helped the loggers gather their dead, attended some funerals, and patched up some of the damage. The head merchant was so grateful for our help that he gave us a letter of credit for 20,000 gold. We rested up and ended the session. Malcer's player is planning to roll up a Mystic for next session.
After the session, our brave DM attempted the Toe of Satan challenge - can he keep the world's hottest lollipop in his mouth for five minutes? Let's find out:
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